Along my travels on the internet I check the forums and most people talk including myself have talked about the fans of Blazeblue and Guilty Gear as though they only care about game and not the other. I have given this some thought and I don’t think it is a true statement for I think it is far to say that they are one in the same. Let me explain before the fans attack me instant kills and Astral finishes. Between the Guilty Gear 2 and XX Accent Core plus and Xrd is a huge gap and the fans turned to Blazblue to fill all the long while being promised a brand new installment in the guilty gear franchise. Plus you can’t love one without loving the other. Most the character types and style in Guilty Gear are carried over into BLazbue. a few examples are the obvious fighting style from Sol to Ragna. Character type I will use the villains as the example. Relius can relate to Raven sitting in the back ground while Hazama does most of the heavy lifting. Raven is mostly in the background of the story while I-no is in the front causing mayhem in which is then punished for it. Their personalities are also similar as they are calm one minute but then crazy the next.
The difference is what Arc System Works learn from Guilty Gear. First Blazblue does have the cleaner story since the first game Arc System Works have been fine tuning their story telling method. Gameplay wise the Astral finishes are more of a flashy finishing move then a one hit kill like it instant kill ancestor. You need to have the right conditions to use it. Also instead of having so many character types like Guilty Gear BLazblue only has two, Normal and unlimited.
I made this article to point out the fact that yes I am ecstatic that we are getting a new Guilty Gear but I am still interested in the Blazeblue story line and to see if Ragna is for once going to get a solid win for a change rather than a planned lose like he has all this time.
As always thank you for reading.