The other day I gave you guys a look at Aria CEO of Ultra Tech. today we got more info regarding the dangerous AI. For the most part it expanded on the last post telling how Aria was suppose to find answer the things that huant Humanity like famine and disease which she had to be constantely upgraded even after the human ceo death. The interesting thins is the info on her body through the drones she uses for combat.
” •Booster Drone builds a body capable of incredible air maneuverability and has an air / ground rush attack move. You can see Booster Body in the teaser, as this Drone looks like wings and uses prototype sonic technology to help ARIA hover.
•Blade Drone builds a body with a sword arm that uses prototype sonic vibration tech. It is capable of rushing slashes, an invulnerable uppercut, a grounded overhead, chip damage normals, and increased poke range.
•Bass Drone builds a body with a prototype sonic cannon in the chest and can deliver high, low, and anti-air multi-hit projectiles that travel at sonic speeds.
The other two “free” drones float directly behind the one ARIA is uploaded into, one drone in a high position, one low.
ARIA can upload herself into a different drone with 3P (high position switch) and 3K (low position switch) when in idle on the ground or via special Upload Enders (her combo trait). She can even Upload to a different drone before the fight starts or between downs if you want.
The free drones can also be called in for assists – B+HP for the high position drone, B+HK for the low position drone – each with a unique behavior based on what that Drone’s Body-form can do. They can be called in almost simultaneously, too, allowing you to have two assists at the same time, but be careful to cover them as they can be hit and take permanent damage just like the Body form can!
•Booster Drone assist does a long range rushing attack to knock opponents away. You can punish Booster anytime, if you can catch it!
•Blade Drone assist delivers a strike-invulnerable rising slash at close range, with a long, punishable recovery.
•Bass Drone assist fires the sonic cannon. Bass is easy to punish on startup or recovery, but because he fires a projectile, ARIA is less likely to call Bass from up close.
But wait, it’s not all gravy:
•ARIA’s total health is divided equally amongst the three drones, meaning each drone has less health than a normal player’s health bar (actually about a third shorter than normal on-screen).
•It takes a lot of energy for the Drone’s nanite core to form an ARIA body, and as such, the drone she is assembled from cannot recover any of its potential damage (PD). The only way to heal PD on a drone is to upload to a different drone and let the old one recover.
•As noted above, when a drone is called to assist, it’s vulnerable to attack, and can take permanent damage or even be destroyed by opponent attacks. ARIA players will have to call these wisely and protect them.
•When a drone is destroyed, it’s destroyed for the remainder of that match. This means your combat options diminish as you lose drones!
•To be clear: Beating any other character in the game requires you to “down” them twice, as KI doesn’t really have rounds. To beat ARIA, you must down all three Drones, whether she is currently uploaded into them or not!
•To be even more clear; No, you don’t have a “round 2” after destroying all three drones, and then have to do it again. Destroy them all once and ARIA’s game is over.”
A fighting game I can see she is going to be worse then Street Fighter 3 Gill and I never though I would say that.
As always thank you for reading.