The King Of Fighters XV announcement has us pumped to see what SNK has for the game. We know it will have better graphics than XIV as the president says they know fans weren’t happy with them. And with the unreal engine they should go well beyond that. But what will that look like?
We have touched on this as I have posted before about this subject saying they have 2 choices. 1 being Samurai Shodown look as they have stated they are using Samurai Shodown as a test of unreal. The other is the arc system works look of 2.5 d which you see in arc system works games such Guilty Gear Xrd series as well as Dragon Ball FighterZ. This come from 3 images that were released through SNK.
I have been thinking about this but what happens if I have been thinking about this the wrong way. What if we are seeing the image process. What I am thinking is that the images above of Fatal Fury Rick might be how it stars what you get how the character shape is supposed to be. The one of Raiden might be close to the finish product.
I have come to this as I remember that basically Guilty Gear look is based off of 3d models. You see they used 3d models but in order to get the anime look we see they use rotor scope. Such it isn’t really 2d or 3d it is 2.5. This also came to mind when thinking of KOF have its own look separate from Samurai Shodown as some fans believe SNK will give them2 different looks.
No again I don’t see raiden look as finished either as we see the artist in the picture is still working on him. But this might be a thing. I am not sure. Hopefully we get a answer this year. Maybe TGS 2019. Maybe.
If you like what you see please like an follow. As always thank you for reading.